﻿namespace Witcher3StringEditor.Dialogs.Views;

/// <summary>
///     Interaction logic for EditDataDialog.xaml
///     This dialog allows users to add new or edit existing The Witcher 3 string items
///     Provides input fields for all relevant properties of The Witcher 3 string item
/// </summary>
public partial class EditDataDialog
{
    /// <summary>
    ///     Initializes a new instance of the EditDataDialog class
    ///     Calls InitializeComponent to set up the UI components defined in the XAML file
    /// </summary>
    public EditDataDialog()
    {
        InitializeComponent();
    }
}